![]() ![]() ![]() " Brutal Doom is Brutal because when you fire a shotgun into an enemy's face, you can feel like your chest is being punched as the recoil shakes the camera, the loud, sharp and metallic sound of the blast rips through your ears, and behind the large muzzle flash, you see the enemy's head being ripped open, with pieces of grey matter, flesh, skull, eyeballs, and teeth being launched all around the room and sticking on the walls and ceiling." " Brutal Doom is not Brutal because when you shoot an enemy there is a lot of blood," SGtMarkIV told me. ![]() Brutal Doom gives it back some of that impact The walking speed, the way blood now splatters and drips down from the ceiling, the extra bass added to shotgun blasts.ĭoom was shocking at the time. The animations are obvious additions, as are the new and improved weapons, but it's the little things that make the biggest difference. It may not sound like it, but there's a very subtle, meticulous craft to SGtMarkIV's imp mutilation. This allows you to point a shotgun at an imp's head and shoot it clean off, or shot him in the legs, watch him scream for help, then come close and kick him to death. Brutal Doom introduces a variety of animations and "hit boxes," which detect which part of the imp's body you shoot. In the vanilla version of Doom, for example, when you shoot an imp, he always falls over and dies the same way. ![]()
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